Tuesday, January 12, 2010

New Knees and Crowns with Technology

MY PRIOR VISION: Replace a knee
1. Saw through bottom of leg bones just below the knee.
2. Saw through thigh part of the leg bone just above the knee.
3. Take out original knee.
4. Glue new knee to the stubs of thigh bone and bottom bone.
5. Learn to walk again.

ACTUAL WITH TECHNOLOGY: Total Knee Replacement
1. Cut 9 inch incision down center of knee.
2. Pull soft tissues to expose the knee joint.
3. Use digital computer animation to show how much arthritic bone to remove to fit new cap of titanium on both the thigh bone and bottom bone.
4. Chisel ends of bone to fit caps.
5. Glue caps onto ends of bones.
6. Walk about four hours later.

MY PRIOR VISION: Crown on Tooth
1. X-ray problem tooth.
2. Drill and prep problem tooth.
3. Make impressions.
4. Place temporary crown.
5. Avoid chewing for 14 days.
6. Return to get final crown.
7. Drill to perfection to fit crown in mouth.
8. Glue new crown into mouth.
9. Check and adjust bite.

ACTUAL WITH TECHNOLOGY: Ceramic Crown on Tooth
1. Take full digital x-rays of teeth.
2. Prep problem tooth.
3. Take digital picture with micro camera to make template of crown.
4. Use CAD CAM in back room to make ceramic crown.
5. Bake crown in oven in back room for 20 minutes.
6. Glue new crown into mouth.

This past month I did both of these ACTUAL WITH TECHNOLOGY's. Which would you pick?

I am glad I chose TECHNOLOGY.

Monday, January 11, 2010

Two-Year-Old Digital Natives

With the correct, specific series of seven buttons to push, one can turn the 52" screen on and find Sprout, a PBS program for pre-schoolers. As part of the Comcast package deal, this program is on 24~7. Often the topics are relevant (or at least almost watchable) not only for the two-to-five year old, but brothers, sisters, moms, dads, and grandparents as well. Sprout is as close to quality programming for tots that I find on TV.

Digital Grandma Kay has a long ways to go to remembering those specific series of seven buttons. Two-year-old Digital Native Max has conquered them. As "we" watch Sprout, Max keeps up with what is on the screen, plays with toys, is aware of what food is being consumed anywhere in the house, acknowledges anyone arriving or departing, operates toys with digital devices to make sound, color, and action, informs us when the phone is ringing, responds to any demands made by us, and entertains with gymnastic feats of strength and endurance. Max feeds play animals imaginary food while Sprout shows real animals eating real food on real farms. Max does jumping jacks and somersaults while Sprout shows animated characters going to Gym-School. Max cues in to Thomas the Train as next coming up by making the sound of a train tooting while watching a story about falling down and getting "owees" on the animated character's knees. One cannot tell if he distinguishes real from imaginary from animated.

This morning Sprout showed how to load a disk into a computer to play a game. Why? I am not sure, because there is a website that has innumerable games that relate to the Sprout show at www.pbsKids.com which Max uses. Sprout uses an old white, boxy computer that only faintly resembles the laptop Max accesses. A four-year-old with limited vocabulary explains that if you hit the number 5 on the computer keyboard, a 5 will pop up on the screen. His reasoning of why this happens made more sense than my answer of "It is a little bit of magic!"

I just finished reading Grown Up Digital by Don Tapscott. Tapscott's description of the 20-year-old Digital Native watching television is an exact match to my observation of our two-year-old Digital Native grandson Max.